QUAD CHASE

Changelog

What has actually shipped, newest first. The site gets each build before the app and portal versions do, so if something here is missing where you play, that is why.

August 2026

20 August — housekeeping the search engines care about

14 August — party lobbies, and the third phone

4 August — the site around the game

1 August — the arena board

July 2026

26–28 July — making duels feel like one game

Roughly two weeks of the project went into the gap between "the netcode works" and "it feels like you are both in the same room". Highlights:

25 July — the Arena and Arena PVP went public

17–24 July — party modes, polish and store prep

20 July — consent and disclosure

14–16 July — depth for the solo game

13 July — the game found its shape

12 July — first playable

Quad Chase has been in continuous development since 12 July 2026. This page records the milestones; the day-to-day is a much longer list of small corrections, most of which exist because somebody played the game and something felt wrong.

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