P or Esc to pause · M to mute
TWO PHONES
Player 2: scan with the camera —
or open quadchase.com → JOIN CODE and type it.
starting…
JOIN A GAME
PLAYER 2
CONNECTED
PRIVACY
Quad Chase has no accounts and collects as little as possible.
On your device — preferences and progress (theme, sound, skins, bests, checkpoints) live in your browser's local storage and never leave it unless listed below.
Your disc — creating one registers it with us and gives it a code. When a run ends we receive a short summary: its name and colour, stats, coins, skills, arena depth, PVP record and your best scores. The descent you are part-way through stays on your device. The same request tells us the country (sometimes the city) the run came from, worked out from the connection by our host — we do not store your IP address.
Leaderboards — submitting a score stores the display name you typed and the score, publicly. Don't use your real name if you don't want it shown.
Bug reports & crashes — a report you send, or an automatic crash report, includes your message plus basic technical context (browser, screen size, build) so we can reproduce it.
Analytics — on quadchase.com we count page views and where visits came from (Vercel Web Analytics). No cookies, no cross-site tracking, no profile — totals only. Not in the Android app, not on portals.
Cloud backup — pressing SAVE in the den is separate, and is the only thing that makes a profile you can restore, including the descent in progress. A disc that was only registered cannot be restored. It is a backup, not an account: no email, no password, and the code is the only key — keep it. The one personal detail is the name you typed on your disc. Deletion: send us the code.
Multiplayer — phones connect to each other directly (WebRTC). A public broker (PeerJS) only introduces the devices; game traffic is peer-to-peer and not stored.
Ads — the Android app shows ads via Google AdMob, which uses your device's advertising ID. On game portals (e.g. CrazyGames) ads are the portal's, under its own policy. quadchase.com is adding Google AdSense; ads aren't serving there yet, and EEA/UK visitors are asked for consent before any ad cookies are set.
Contact / deletion — team@quadchase.com (e.g. to remove a leaderboard name).
REPORT A BUG
What happened, and where?
(mode, screen, what you expected)
2+ PLAYERS
TOP SCORES
HIGHLIGHT
SKINS
GUIDE
A NEW RECRUIT
Pick its colour and give it a name.
This is the disc you will train.
THE ARENA
One descent, one life. Clear a floor, pick a boost. Beat a boss, keep its drop.
ARENA PVP
Your disc against another player's, live. Roles swap every round — first to 3 takes it.
MATCHED
Back up
Everything you have — this disc, the descent you are part-way through, your solo and chaser checkpoints and your best scores — lives in this browser only. Clearing site data, or a week away on iPhone, wipes all of it. Keep this code somewhere safe and you can restore the lot on any device.Learn ?
Refocus ?
Every stat point is sold back to zero so you can rebuild for a different fight. It keeps its name, its rank and its skills. Costs coins.Release ?
Its stats, rank and skills are gone for good and you start again from a fresh recruit. Your coins stay with you.PROGRESS MAP
You have 20 seconds. Don't get tagged.
Quad Chase is a free browser game of chase tag. Survive twenty-second rounds, train a disc through the arena, and duel real players online.
A short ad brings you back
QUAD ROYALE